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Refuge: Prologue

2017 | Developer

Refuge is the pilot project from Wildrence. Working closely with Storyplex, Wildrence developed an immersive adventure game that embedded narrative gameplay and interactive technology in an immersive theatre-like environment. Combining the epic qualities of interactive fiction and active gameplay from “escape rooms”, Wildrence was able to construct an exciting competition for players to outsmart each other in a fictional world.


our contribution

  • Development

  • Production

  • Graphics and Branding

  • Experience Design

  • Game Design

  • Marketing

  • Set Design

  • Lighting Design

  • Prop Design

REFUGE is a live immersive adventure game, set in a dystopian reality. Narrated and guided by Alex Ayers, our fictional protagonist, Players or “Recruits” must prove themselves worthy by pitting against - and outsmarting - each other in a series of challenges based on logic, skill, agility, and strategy.


Produced by Wildrence | Narrative development by Storyplex | Game and Experience design by Wildrence and Storyplex | Technology development by Ari Novack | Technology support by Victor Wang & Harry Chen | Communications support by Danni Lee